Galahaut's Morrowind Mod List Wiki

 

Weapons

Page history last edited by Galahaut 8 mos ago

Weapons

Mods that add or make changes to weapons.

 

List of Arms and Armor

Telesphoros' List - Weapons

Dual Wielding List

 

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Adul's Arsenal by Adul

Does not require Tribunal, but functionality of certain items is lost without Tribunal.

This mod adds a whole shipment of new, unique, realistic arms and armor to Morrowind. Items are bought on a ship located north of Hla Oad. Many of the items have unique functions, such as claws which use Hand-to-Hand to hit, weapons that can be held in one or two hands, and a net that you can throw on enemies to paralyze them.

 

Alchemical Warfare by Shanjaq

Lets you create enchanted arrows with various effects by using the Alchemy skill & ingredients. Also allows you to make hallowed-out arrows using the Armorer skill & ores

 

Alchemist's Arsenal by Scruggs

Requires Tribunal & Bloodmoon

Requires MWScript Extender

Alchemist's Arsenal transforms Alchemy from a passive healing art to an offensive skill. Allows you to brew 9 different types of thrown potions, capable of damaging, blinding, calming, paralyzing, silencing, or destroying the weapons of your opponents. The strength of the potions is directly related to your alchemy skill.

 

Ancient Headdress by Phijama

Requires Bloodmoon

The upload is primarily a modders resource that adds a headdress, pauldrons, bracers chakras, necklaces, a dress (credit to Aleanne and Nioliv) and a Mayan Pyramid.

 

Appoldro Weapons Store by TommyKhajiit

This plugin adds a weaponstore to the city of Suran. The tenants, an imperial couple, offer a collection of unique retextured versions of the original Morrowind weapons. Because they're just starting their business their collection is not very large. However they will try to expand their assortment gradually. Julius Appoldro is an experienced weaponsmith, he made the entire collection with his own hands. For a small fee he will repair your weapons and armor. Celine has been working in several shops before she decided to take her fate in her own hands. Both Appoldro's are happy to train you in the skills they master. Screenshots

 

Area Effect Arrows by Bethesda

Go to Vivec, Aradraen: Fletcher in the Foreign Quarter Lower Waistworks for her world famous area effect arrows.

 

Arkvile's Might by rdjeke

Adds a weapon made for a request. It's for sale or stealing at the Razor Hole in Balmora.

 

Armor Hunters by DarkOneVenzar

Requires Tribunal, Bloodmoon

A mod that adds many recolored armor and weapon sets to the game. The items are scattered throughout the world and require the player to really look for them. There are two lists in game for finding all the items. There is also a text file included containing some hints about the locations. Screenshots.

 

Artifact Replace by Adul

Hopesfire and Trueflame require Tribunal

Three mods that replace Chrysamere, Hopesfire, and Trueflame with new meshes.

 

Assassin's Armory by Michael 'HelioS' Bennett

Requires Tribunal, Bloodmoon

The Assassin's Armory mod includes many new and interesting weapons and armor. Dual Wielding is included for almost every single handed weapon. The mod aims to be as unobtrusive and compatible as possible. Adds tons of weapons, including a working dwemer bolt rifle, a silver kriss, a gold sickle, and a golden scythe. The mod also includes a few pieces of armor and some new arrows.

 

Astion's Chrysamere Replacer by Astion

Requires Tribunal

Replaces both original swords with a new Chrysamere.

 

Atrox's Legacy Lite by Hellwolve

Requires Tribunal, Bloodmoon

This mod includes 4 new, full sets of armor, a full set of new clothing, two new robes, a full glass helmet, glass gauntlets, and Aichimo Blades.

 

Automatic Dual Wield by TommyKhajiit

This plugin automatically hides/draws any parrying weapon whenever a weapon is sheathed/drawn. Parrying weapons brought to the game by Appoldro Weaponstore, Assasins Armory, Azriel the Merchant, Balmora Expansion, Heaven's Lookout, Karstux' Real Katanas and Scimitars, Leia's Dual Wield, Tenience's Rare Items and The Hidden Pathway v1.0 are supported. *Note*, although this plugin is compatible with mods mentioned above, you don't have to use them all. In that case only the parrying weapons you have installed through these mods are supported.

 

Axe of the Forest Fay by AnOldFriend

This is a modders resource; it does NOT place anything ingame. Included in this pack are 2 new axes, 1 is lower poly about 8000 and the other is a higher poly version around 35000 polies. Use either as you see fit.

 

Azriel the Merchant (with Addon) by Andy!

Requires Tribunal. Addon requires original mod.

Much of this mod is anime influenced. To summarize, it adds 6 new swords, varying from huge double blade anime weapons, to dual wield katanas. It also adds a closed coat, similar to Neo's in the Matrix and a pair of glowing red wings, and dark angel wings. All of these items can be purchased from an NPC named Azriel who can be found atop the West Guard Tower of Balmora. The addon adds more similar items.

 

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Balmora Expansion by Gorg, CanadianIce, Jeremy, and others.

Requires Tribunal

Balmora expansion combines over 40 existing well known mods that affect or add to Balmora and the surrounding area. It creates tons of new material and models, adds cohesive dialogue and interaction between the old and new, adds quests, dungeons, houses that can be earned and ties it all together is a tight knit progressive story. The neat part is that none of the original town statics or interior cells were touched so any mods that only add to the original Balmora and doesn't effect landscape still works as do all mods that added stuff to the inside of existing stores. Jeremy and CanadianIce created new stores just for this mod, selling new items. Includes many weapons.

 

Bastard Sword Alastor by TommyKhajiit

This mod adds Alastor to Morrowind. Alastor, a bastard sword, can be wielded both one- and two-handed. Recent discovered papers reveal the existence of a mystical bastard sword called Alastor. One of the reasons that Alastor is special, is the material it is made of. Indestructible they say. Screenshots

 

Bethesda Crossbow by Grumpy

Adds "Milo the Archer" to the game. Find him in Caldera near "Hodlismod the Smith's" shop. He will sell you one of three crossbows, and also has some bolts to go with them. Re-skinned crossbow from the original CS disk that was never added to the game is called Nordic Crossbow in this mod and can be purchased from our intrepid Milo.

 

Better Bound Bows by Syclonix

Requires Tribunal or Bloodmoon

Ever summon a Daedric Longbow just to find you forgot to stock your quiver with arrows? Better Bound Bows makes the marksman a more formidable opponent by correcting this oversight. Now when you summon a Bound Longbow, you will also summon a replenishing supply of Daedric Arrows. Like other bound items, these arrows cannot be dropped and will disappear once your conjuration wears off.

 

Bottomless Quiver by GlassBoy

This mod has a special quiver that you can buy from the pawnbroker in Balmora. The quiver's special feature is that you can use it to summon unlimited arrows/bolts as long as you have enough magicka for the types of quarrels that you choose.

 

Black Scythe by tjolbi and Torgulf

Direct Download (View main link first)

Adds a mesh for a pure black scythe. This is a resource, so you need to assign the meshes to a weapon in the editor yourself.

 

Black Widow Robe by Rogue Shadow

Requires Tribunal & Bloodmoon

This mod adds two robes and a weapon. Both robes are hidden in Caldera, although one of them has been infested by spiders! If you find this robe, and you are attacked, two spiders fall out of the robe to defend you. The other robe is a 'regular' robe, it does not have the spider effect. The dagger is meant to compliment the robes, and can be found in the same place as the infested robe. All three items are retextured, and have male/female models.

 

Blade of the Forest Fay by AnOldFriend

This is a modders resource it does NOT place anything ingame, do anything at all with these models as you see fit, I mean anything I dont care. Basicly what is included in this pack is 1 very high poly sword (Blade of the Forest Fay) use at your own risk.

 

Blood Ebony Special Edition by Elten

incompatible with & replaces author's prior Blood Ebony Armour mod

Adds Blood Ebony Weapons and Armor, as well as 2 Blood Ebony robe's

 

Blue Eagle's Glass Expansion by Blue Eagle

A set of glass weapons to fill in the gaps in Bethesda's original glass weapons lineup. Includes a Katana, Ninja-to, Ninja-to Short, Mace, Short Sword, Spear, Tanto, and 2 Warhammer's. It doesn't add them to the game, just to the weapons list.

 

Brom by Joel Braddock aka Mantodea

Adds- Brom: It's a longsword that is used like a spear, though it can also be used as a longsword. And Silver Brom: Same thing, but not as good.

 

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Carnithus Armamentarium Complete by Carnithus

Requires Tribunal, Bloodmoon

Better Bodies suggested, not required.

Original Description: Carnithus has become old and tired. Taking a break from looting and plundering, he has opened a shop in the Mournhold Bazaar to sell his many items that he has collected over time. This mod contains all of Carnithus' previously released armor sets with new female versions, and beast variants for greaves to cover the ankle. There is armor, weapons, wings, skirts, neck wraps, clothes, skins, masks, jewelry, liquor, blood, and a whole lot of stuff all for sale at a reasonable price by the man himself, Carnithus, who is also Vampire friendly! There are other items as well such as rugs, tapestries, statics, etc. that are not for sale, but included in the mod. The items here have no scripts or enchantments attached (except for wing rings) and have rebalanced stats that should allow for completely balanced game play.

Complete Version Description: This is the "complete" version of Carnithus Armamentarium for those wishing to start a new game or those who have never installed the mod before. It combines the original Carnithus Armamentarium with both Addons. The Armamentarium is now located in the Molag Amur region from the outset. Carnithus should no longer equip items (except for robes) that you sell him. Even if he does equip an item he should reset when you reenter the Armamentarium. The music will now continue to play while you browse the Armamentarium, and will end when you leave even if you teleport out. The Chain Maiden armor and clothes are for Better Bodies only.

Note: If you have an older version of Carnithus' Armamentarium installed, then you will need to download Addon II and follow the instructions.

 

Cave Bear Armor by The_Prodigy_One

Requires Bloodmoon

This mod adds a new set of medium armor, called Cave Bear Armor. It is a blackish retexture of the Snow Bear Armor, and its stats are on par with glass. There are nine helmet variations (different eye colors), a female cuirass and nine new, retextured weapons (which match the different helms). The armor can be found, guarded by enemies, in Vighvatr Ice Caves, near the Moestring Mountains on Solstheim.

 

Ceremony by Joel Braddock aka Mantodea

A very large decorative sword, which you will find on the top of the statue in Ebonheart. Good luck hauling it around.

 

Claymore Emporium by Grumpy

Requires Tribunal and/or Bloodmoon

Adds a new area to the Moonmoth Legion Fort that has one armorer (reasonably wealthy), some very nice weapon reskins and a couple of mild armor reskins as well.Screenshots

 

CM Quality Swords by Cutthroat Mods

Adds three swords to Arrilles Tradehouse, the Quality Iron Sword, the Quality Steel Sword and the Quality Silver Sword.

 

Combatrobe (Optional: Knife Replacement) by Cethegus

Requires Tribunal & Bloodmoon

Two updates are available at the website

Adds a cuirass-robe-combination, boots, sandals and an almost-allround-set of weapons (two knives, a sword, a bow). It is only meant to be worn by female characters, there is no support for male characters. You can use a 'utility-belt' to interact with your armor/weapons. It is specially scripted, so that when equipped, you'll have the option to sheathe/equip your weapons and change the length of the armor. The utility-belt is also meant as some sort of repair-simulation. Screenshots. The Knife Replacement replaces the knives with new meshes.

 

Complete Morrowind - Full by Max aka ~Nobody~

Adds lots of new abilities for your character, including- Cooking, Sewing (tailoring), Pottery Making, Woodcutting, Carpentry, Mining, Smithing, Making Bonemold\Chitin items, Brewing poisons, Making arrows\bolts\darts\throwing weapons, Poisoning any arrows\bolts\darts\throwing weapons, Filling your bottles with drinks from kegs and water from wells, Making straw items and setting Campfires. Complete Morrowind Full (Tribunal & Bloodmoon) which adds even more abilities, can be found here

 

Conan's Sword by Redguard_Slayer

This mod adds Conan the Barbarian's sword to the world of Morrowind. Look for it in the Vassir-Didanat Cave. There are two swords included, one with the finished textures, the other has the generic textures that I used to see it in-game, and got requests for, so it's in there too.

 

Cool-looking Dagger of Symmachus by Plangkye

Requires Tribunal

A new mesh and a couple of textures for the Dagger of Symmachus, because it always bothered Plangkye that said dagger was just a plain old glass dagger. The mesh is brand-new, as are the textures of the handle and guard. No changes have been made to the dagger's stats (weight, attack speed, damage, enchantment, etc.), nor to the Tribunal plotline. The only thing that has been changed is the appearance.

 

Curry's Coloured Ebony & Dwemer by Curry Monkey

Requires Curry's Coloured Glass and Daedric

Retextured sets of Ebony and Dwemer armor and weapons. Ebony armor and weapons have blue, cyan, gold, green, red, and white retextures. Dwemer armor and weapons have black, blue, green, gold, pink/purple, red, and white/silver retextures.

 

Curry's Coloured Glass and Daedric by Curry Monkey

A recolored glass and daedric mod that includes a total of 21 new armour sets, and 14 new sets of weapons. Glass Armor has red, black, blue, yellow, white, orange, and purple retextures. There are two versions of each color, one with only the glass shards retexture, the other with the entire armor retextured. Glass weapons have one version of the same colors. Daedric Armor and Weapons have white with gold trim, gold with silver trim, blue with cyan trim, purple with red trim, orange with blue trim, red with black trim, and green with gold trim retextures. The armor is "recolored" in game by way of a strange dwarven machine that recolors unenchanted, unrecolored Daedric and Glass armor.

 

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Daduke's Arsenal by Daduke

Adds 29 new weapons to game... daggers, stillettos, maces, polearms, axes, katars, kutkri, rapier, gurkha, navaja, tridents, kriss... Includes Off-handed verisons of the katars too.

 

Daedric Arrows by Jahaar

 

Daedric Broadsword by DasHogg

Ever noticed that there is every daedric weapon except the crossbow and the broadsword? I filled the gap of the broadsword with a simple retexture of the Ebony broadsword. You can find the sword in the water under Hurg's hut in Dagon Fel.

 

Daedric Flamberge by Mr Dave

This flamberge is literally that, a flameblade, with animated flames flowing up and down the edges of the sword. I kept the textures true to the original Daedric Claymore, with the exception of the text in the ricasso.The entire thing has been glow mapped as well.

 

Daedric Scimitar & Gold Talon Modders Resource by DarkOneVenzar

This modders resource gives the modders a Daedric Scimitar to work with. The Daedric Scimitar is a recolored Ebony Scimitar that matches the style of Daedric weapons. Also included is an unfinished Gold Talon dagger I was recoloring, and a very incomplete quest.

 

Daedric Warhammer Replacement by Android

Replaces all generic Daedric warhammers in the game with a new model and texture. Stats remain the same.

 

Daedric Weapon Enhancer by GhostNull

This simply replaces the daedric weapons with glow and reflection-mapped versions. High-res textures are also in use.

 

Daggerfall Artifacts by Lord Xeen

Four versions: Morrowind only, Tribunal only, GIANTS only, and Tribunal + Giants

This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include the Wabbajack, a magic staff that transforms monsters into other monsters, the Sanguine Rose, with petals that can be used to summon Daedroths, and the Skull of Corruption, which creates a Doppleganger of the target while draining the user's health. In addition, Auriel's Bow and Shield, which were unenchanted in Morrowind, now have appropriate enchantments.

 

Daggerfall-style Dagger by Joel Braddock aka Mantodea

This is a Daggerfall style ebony dagger.

 

Dark Additions by Sirius Snape

Adds five items, 3 of AcidBasik's "Long Keening" blades (one in black, one in red, and one with a crystal texture), a shiny black towershield, and a black helm. All items have been glowmapped in 3D Studio Max. The blades glow, the helm eyes glow, and Sheogorath's face on the towershield has glowing red eyes. These items were made to match the Hematite sets, but should work well with any dark armors.

 

Dark Hammer Collection by Lochnarus

Adds 3 new hammers (using armorer's hammers as weapons) to the game, located in 3 different strongholds for the player to find.

 

Dark Tempest Armor and Double Blade by Xanathar and WI Team

Requires Tribunal

A ripped version of the blue bird armor of Wizard’s Islands. A solitary and rude Altmer stands somewhere between Balmora and Caldera. Find him and take his armor and blade, if you can. Note: First of all, Xanathar take absolutely no credit on releasing this armor. All credits belong to Wizard’s Islands team. This ripped version is released by the request of Vincent Dragon, one of the members of Wizard’s Islands team. And by his request too, Xanathar rebalanced the armor and the weapon; and renamed it to Dark Tempest Armor and Double Blade. The armor is now a medium armor and slightly more powerful than an orcish armor. The enchant point is higher than orcish as well.

 

Death Razor by Ryan M

Drops the Death Razor, a weapon with multiple blades protruding from it every which way, into the temple in Balmora. The weapon was newly meshed and textured. A powerful weapon, but not uber.

 

Death's Doorstep (with Addon) by Rogue_Shadow and Phijama

Requires Tribunal, Bloodmoon

Original Mod: Death's Doorstep is a mod that adds a new shop (Death's Doorstep) to the outskirts of Gnisis. It deals in dark, evil weapons, as well as pure black, hooded robes. Every model is unique, and some have animated textures and very nice scripts. There are swords, scythes, spears and daggers. There are matching shields for two of the blades, and a few variations of those two blades for those of you who might not like scripts. Note: The door only appears at night. A screenshot of the location is included for those having difficulty locating the shop.

Addon: Adds the ruins of Kal-Datha, an ancient Aldmeri city west of Gnisis. Upon entering the ruins, you will find ghostly denizens of an ancient city, many quests, and a shop owner who deals in evil and dark weapons, armor, clothes and more. This mod is taylored for darker characters, but normal and holy characters will find this of interest as well. The shop includes many, many new weapons, armor, and clothes. Many of the swords and sheathes (complete with sheathing scripts) were made by Phijama, along with more evil retextures of his work. A "light" version of Death's Doorstep is also included, which attempts to balance the items "a bit better."

 

Demon Slayer Sword by Redguard_Slayer

This mod adds the Demon Slayer sword to Morrowind, it can be found in Ald Sotha.

 

Double Skull Short Blade by Sisco

Adds two new blades to Hodlismod in Caldera. There is an .esp for both, a light version of the blade, and a dark version. Using both .esps together will not harm anything.

 

DnD Swords by AnOldFriend

This is a modders resource it does NOT place anything ingame, do anything at all with these models as you see fit, I mean anything I dont care. Basicly what is included in this pack are 4 new swords modeled after weapons I found at the DnD art gallery at wizards of the Coast.

 

Dragon Sabre by Joel Braddock aka Mantodea

Dragon Sabre: Daedric Strength with steel weight and ebony enchantment. Comes in one, two, and off-handed variants. Many people can't seem to find it. Braddock knows what the problem is, he put it in the wrong leveled list. You only get one chance to acquire it.

 

Drow Armour by Damien

This modder's resource adds two sets of Drow armor, one medium, one light. Two pairs of scimitars and longswords are included.

 

Dryad Robes by Calislahn

Requires Dryad Dresses. Fairy Dryad Addon must be used if you want any items other than the staves.

Adds Dryad versions of the robes from Hurdy Gurdy's Robe01 and Robe04 mods. It also includes a Dryad version of CanadianIce's white Falmer robe, and the Bramble staff and Winter Bramble staff made by Star Boi. All can be bought from Xantha who can be found in the same location as Xera from the Dryad Dress mod. It will also patch the Dryad body to use the latest seamless version of BB so it is recommended that you install this after the Dryad Dress and Fairy Dryad mods.

 

Dual Scimitars by Aridale Noblebrook Belmont

This mod adds 2 new items to Morrowind - 2 different scimitars one for each hand. They're both called Scimitar but one is a shield and the other is a short blade weapon.

 

Dual Wieldable Weapons - Expanded by PheonixKnight

Direct Download (View main link first)

A modder's resource. It comes with an .esp that creates the weapons in the CS but does not place them in the world. Inside you will find dual-wield versions of Umbra's sword, Glass Claymore, Daedric Claymore, Daedric Tanto, Daedric Crescent, Stallrim axe, Stallrim longsword and two items from Starboi: the longsword 'Redemtion' and the Staff of Brambles. This, my freinds, is the only mod, as of this writing, to offer dual-wielding Nord's Legs, introducing an interesting new fighting strategy: lower your opponent's fatigue during a prolonged fight by forcing them to throw up.

 

Dutch Cutlass by The_Inwah

This mod adds a sample plugin with a dutch cutlass. The cutlass is a freeware model I textured, and placed ingame.

 

Dwemer Bow and Helmet by Cethegus

Adds two new Dwemer items, a longbow and open helmet. Two of each item are hidden together in Arkngthand.

 

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Elven Weapons by IM Bord

Elven weapons return to the world of The Elder Scrolls-III. They were in Daggerfall, but mysteriously absent from Morrowind, so I decided to make them again. They look like silver weapons, but are better, faster, lighter!

 

Emerald Ymsidril Armour by VagabondAngel

Adds a new set of Ymsidril armor. It has new, unique details to make it more than just a recolored version of VagabondAngel's original Ymsidril armor mod. There is also a new scimitar included. The items are worn by an aggressive enemy in the dungeons of Tel Vos.

 

Epic Armory by StarBoi

Requires Tribunal & Bloodmoon

This Plugin adds a small tower to the village of Pelagiad. You will find the Epic Armory here, an assembly of the finest smiths and weapon crafters of Morrowind.The shop stretches over 3 floors, so the FPS hit should be tolerable. All these weapons and shields were inspired by the epic weapons from the online roleplaying game EVERQUEST from Sony. The models and textures were made by Star Boi himself. Everything is available in a particle and non-particle version.Screenshots

 

Epic Weapons by Thann

This plug-in adds 3 new weapons ingame, Warrior Blade, Redemption and Raging Taelosian Alloy Axe. The Warrior Blade and Raging Taelosian Alloy Axe are in Ald-ruhn, you can buy them from Dandera Selaro. The Redemption is in Buckmoth Legion Fort, you can buy the weapon from Yambagorn gor-Shulor.

 

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Feyblade by Slayer

GMSTs

This Plug-in takes the beautiful Faeblade that was created by RobearBerbil and adds it to the game.

 

Fists of Fire by Argent

This mod adds 'Cast-On-Strike' spell damage to Hand-To-Hand combat. It is a spell based mod but emphasis is given to hand-to-hand fighting, not spellcasting.

 

Forever by Lego

Requires Tribunal & Bloodmoon

Adds two longbows to the game, there's no quest for getting the bows as it was intended for personal use. So I placed them at different locations.

The ice-themed Forever can be found in Solstheim, on top of Castle Karstaag and the fire-themed can be found in Bal Ur, on a rock near one of the two lavapits.

 

Frostmourne by AnOldFriend

This is a modder's resource. It does not place anything ingame. This pack includes 1 new sword, Frostmourne. The model is based of 3 different pictures found on the web, all textures done are done by AnOldFriend except the wood texture. Use as you see fit.

 

Fusion Weapons by Joel Braddock aka Mantodea

Fusion weapons: A claymore, spear, and shortsword with stats comparable to Dwemer weapons, but with 100 points of enchantment each. Fusion off-hand: An off-hand version of the Fusion Shortsword, also with 100 points of enchantment.

 

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Gogetto's Stalhrim Weapons by JCSpencer and Gogetto

This plugin adds Gogetto's 14 new Stalhrim weapons to the Stalhrim weapon quest in Bloodmoon. Talk to Hidar in Solstheim to turn in pieces of Stalhrim. In addition to the official Bloodmoon weapons, she also lists Gogetto's weapons.

 

Golden Nordic Armor by NeilV

Requires Bloodmoon

This is a retexture of the Nordic mail armor that came with Bloodmoon and all of the weapons that go with the it. The armor and weapons are a mix of silver and gold with some textures recolored and some replaced. There are 3 sets of the armor, one male, one female, and one female domina set. All the items can be bought from the smith in Skaal village, and all stats are the same as normal Nordic weapons and armor.

 

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Hanzo Sword by DagothChicken aka PhoenixBlade18

 

Harlequin Sword and Bow Resource by Phijama

This particular resource adds 4 katanas, 2 bows and 1 two-handed sword to the game. All of the swords have scabbards and the two bows have quivers. 'Harlequin' was a personal katana mesh of Phijama's that he decided to update a little and then release. Phijama had some spare time so he knocked up another sword called 'Ebony' and then along came 'Ivory'. Before Phijama knew it these swords had accompanying bows, and before he knew it they had accompanying quivers and so the story goes on. All of these items have sheathing scripts attached in a sample mod. As is the case with most of Phijama's releases, this is primarily for use as a resource, though it does include a playable mod with the items placed in game courtesy of Ashemanu. The sample mod requires Bloodmoon to run due to the sheathing scripts.

 

Heaven's Lookout by Andy!

Requires Tribunal, Bloodmoon

Requires Better Bodies

This mod adds a unique fortress to Morrowind. It is located high above Vvardenfell and can only be reached by using a magical ring found on top of the Northern Balmora guard tower. The fortress contains two shops, which sell weapons, sheaths, wings and clothes for Better Bodies.

 

Hissyo Ornate Katana by VagabondAngel

I think my best sword so far. A realistic katana with silver inlay on the tsuka (handle), reflective shiny tsuba (hilt guard) and blade and an ornate lacquered sheath with matching silver detail.

 

Hoss's Soul Calibur Mod by Hoss

Adds two swords to Morrowind. Soul Calibur and Soul Calibur Evil Blade. These swords are two-handed long swords.

 

House of Potions (War Potions) by Jdog

This is my House Of Potions Mod with throwing potions added. Way out in the middle of nowhere(Grasslands 8,13) the house of potions has opened with over 260 potions added, and now with 150 throwing potions.

 

House of Spears by Nazz

Requires Tribunal

Mod adds several new enchanted versions of original spears. 1 new artifact spear ("The Spirit of the Ashlands") and 1 new shop in Gnaar Mok that sells all this stuff except for the artifact. 2 Retextured spears: glass and sapphire. 2 New Spear models done by the great Proudfoot, Gypsum and Arrowhead. 4 Throwing spears that use the marksman skill: Chitin, Iron, Arrowhead, and Glass. 5 new scythe models.

 

HTH Physical Damage by Argent

This mod gives the player the ability to inflict physical damage when striking bare-handed. No training, spells or gloves are needed. Simply install and load the mod and you'll find your player now inflicts non-spell based physical damage to an opponent.

 

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Indoril WarMaster Armour and Alhanna Scimitar by VagabondAngel

Requires Tribunal

Welcome to my second release since learning a bit of modelling. The WarMaster Armour belonged to a favoured general of Lord Nerevar, who was cursed by Dagoth Ur in a doomed mission during the early wars against House Dagoth. Also cursed along with his armour was Kalon's ancestral blade, Alhanna. Find your way to Sharapli 6th House base and Kalon's lost tower - there you will find the armour and Kalon's ghost. Sharapli is located east of Ghostgate, over the mountains and close to the Ghostfence.

 

Infinity Bow Collection by Marc

Requires Tribunal

This mod adds 19 scripted bows using standard Morrowind and Tribunal graphics to Belinda Sharpeyes in the Seyda Neen Arrille Tradehouse. ALL THE BOWS are scripted to create and equip their own arrows at the cost of magicka on the fly (no equiping or option selection required). Once the bow is equipped, it will create 25 arrows of the appropriate type (based on bow type), and it will autoequip those arrows. Once the arrows run out, it will make 25 more as long as you have enough mana to make them.

 

Irish Sword by Thann

A modder's resource, includes 1 new model of an irish-type longsword

 

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Kagz' Rapier Improved by Kagz

Download Requires Forum Registration

This mod adds a new sword model to the game, a rapier. You can look for it near the Arvel Plantation.

 

Katanas for Sale by Ronin

This mod adds 15 High Resolution Re-textures of Karstux's katanas to Meldor in Balmora, also includes one Ninjato.

 

Karstux' Rapier by Karstux

Adds a rapier to the game. Not extremely detailed textures, but a great-looking mesh, with a fairly low poly-count compared to most others like it.Screenshots

 

Keening Replacer by Lochnarus

Replaces the standard Keening short blade with a new model, turning the sword into a long blade, yet remaining one-handed. The model is exactly the same as the old one, but the blade is longer. The sword is only replaced, there are no other instances where this will be found. Lochnarus just replaced the Keening in the original game, so you won't see this unless you actually get Keening.

 

Kyodin Armor and Weapons by Samuraidoykins

Requires Tribunal

Black samurai armor, complete with 5 versions of the helm, orc mask (with & without plume), demon mask (with & without plume), a quiver, 2 versions of the pauldrons, padded & not padded, a dai-katana, an axe, complete with offhand version, a katana and a blocking wakizashi.

 

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Lilarcor Sword by Craig Critchfield

Lilarcor +3 (the talking intelligent sword from Baldur's Gate II - Shadows of Amn) has somehow ended up in Morrowind. Probably one of those space-time continuum things Star Trek's always going on about.

 

Leia's Dual Wield Mod by Martin D Jordan aka Leiawen

New weapons are appearing in Vvardenfell! Stronger than steel yet lighter in weight, these fine weapons are forged by the Master Weaponsmiths of the Altmer. The High Elves always forge these weapons in pairs so that they may be wielded together, in a traditional Altmer fighting style. One weapon is always balanced for attack, the other for defense. Rumors abound of more merchants bearing these matched pairs of runic weapons travelling north to Morrowind...Until then, the Fighter's Guild has managed to get their greedy little paws on a few.

 

Lost Sword of Altea by The_Inwah and VagabondAngel

Requires Tribunal & Bloodmoon

This mod adds a new sword by VagabondAngel to the game of morrowind. The sword can be found in a tomb a little west of Fort Frostmoth on Solstheim.

 

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Macha Katana by VagabondAngel

Macha is an ornate katana of rare beauty and once was the pride of the sword collection in Old Mournhold.

 

Magical Goods by StarBoi

Requires Tribunal & Bloodmoon

What this Mod adds: A total of 17 new weapons (mainly Blunt Weapon and Short Blade), 5 Brand New jewelry pieces, including 1 Amulet and 4 Rings, 7 Off-hand Weapons, 3 Brand New Magical Shields.Screenshots

 

Marksman Mod by Intelligentsia

A huge expansion on the game for marksman players, no longer do longblade and staff users get all the cool toys! If you find this mod imbalanced just raise the difficulty, it was tested with a non powergamed character at difficulty 66. Adds: Real Marksman combat script, several new NPCs, a shop in Hlaalu canton Canalworks, 3 new playable classes, improved bow/arrow sounds, new music tracks, ingenious traps, raised projectile speed, recovery odds raised to 80%, total of 40 new enchanted marksman weapons, 15 normal arrows.

 

Melee Missile 1.2 by Scruggs

Requires MWScript Extender (An alternate version, AltMeleeMissiles_1.0 by CDCooley, which doesn't require MWSE, can be found here.)

This plugin was created to address one glaring oversight in Morrowind's enchantment system. Why is it that you can enchant a weapon with Cast-On-Target spell effects, but in order to invoke the enchantment, you need to put away your weapon, select it from the list in your magic menu, and then use it as if you were casting a spell? With Melee Missiles, you are finally able to create true projectile enchantments for your weapons. This allows you to combine magical and melee attacks on the fly, without ever entering magic mode. Spells can be launched directly from your weapon by simply pointing and shooting. Now that's more like it!

 

Miandor's Weapon and Armor Emporium by Craigor

Requires Bloodmoon

Adds a new weapon and armor shop to the game, located in Caldera near the North-Western city gate. This new shop carries 3 new sets of armor, and 2 new sets of weapons, not found anywhere else! There is retextured, blue Ebony armor and weapons. All ebony weapons except the throwing star are retextured, but a blue Ebony longbow is included. There is also a set of Sun Armor, retextured Ice armor from Bloodmoon, which is now yellow/orange. There is also a retextured set of weapons to match the armor, including shortsword and spear models Bethesda did not include in the game. Finally, there is a set of Gold Armor, retextured Imperial armor made to look almost Roman. Also included is a new weapons sign and carpeted floors.

 

Monk Mod by Tek

GMST's

This mod adds a new staff and some monk clothes (robe and shoes) to a chest to the imperial chapel in Ebonheart, it's on the left of the alter, by the door.

 

Morkeleb Armor by VagabondAngel

This plugin contains: 1 set of Morkeleb armour w/ female version of boots & cuirass. Black & gold dagger, shortsword, & longsword. Black & silver dagger, shortsword, & longsword. Black & silver longbow, Black & gold longbow, & a Vagabond recurve bow.

 

Mournhold Bow Dealer by Rogue_Shadow

This mod adds 16 retextured bows of AnOldFriend's excellent bow model. They are well balanced, and sold by Ja' Kaska in the Mournhold Great Bazaar. This mod also includes a few newly enchanted arrows designed to compliment the bows.

 

MP*Canus' Blood Mace by MP*Canus

Requires Bloodmoon

This adds a weapon known as the Blood Mace, brought to Tamriel from the mythical kingdom of Verdite. Blood maces in enchanted and unenchanted flavors, are in various places and they're in leveled lists.

 

Mundane Weapons (Direct Download Link) by ManaUser

Option require Tribunal or Bloodmoon

Two mods that makes table knives usable as weapons, makes silver knives Short Blades, makes wooden handled knives throwable and adds a "sturdy torch" that also works as a weapon.

 

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Na'eelrin by Phijama

Requires Tribunal & Bloodmoon

This resource introduces a new sword to the game, named Na'eelrin. The sword comes with a scabbard. The resource includes meshes for 'sword out' and 'sword sheathed' scabbards. The sample plugin uses an autoequip scabbard script which requires Tribunal and Bloodmoon to run.

 

Ni'assa and T'ulliah Dual Wield Scimitars by VagabondAngel

Requires Tribunal

Welcome to my first attempt to model a weapon... didn't turn out too bad all things considered so I turned it into dual wield twin blades. The swords can be found in the Verelnim Ancestral Tomb in the Azura's Coast Region (cell 19,0) just SW of a Daedric Shrine on a small island. Not easy to find.

 

Nightmare Sword by Wormheart

Requires Tribunal

This is released as a modders resource. There is an Esp but it only adds the model, script and icon. It uses one Global script that, when the sword is equipped, checks to see if you are using a shield and if so it equips the One Hand version, if there is no shield it equips the Two Hand version.

 

Nocturne Fairy Bow by Phijama

Requires Bloodmoon

The following bow meshes are intended to be used as a resource, they were initially created for my daughters personal use but she graciously gave permission for a public release. This simple plugin adds 3 bows to the game that share the same basic mesh but are each textured to a different theme.

 

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Oceantic Plasma Weapons by Kissimurra aka Bajamaja

 

Oceanic Weapons: Reawakened by Kissimurra aka Bajamaja

A new shipment of exclusive weapons has arrived in Balmoras Fighters Guild. The weapons were forged on Summerset Isle and are very powerful, but they come with a high price. This mod adds four new weapons to the game, two Axes and two Maces.

 

Ornate Elvish Sabres by VagabondAngel

Requires Tribunal

Another couple of sword resource offerings, this time with a celtic/elvish slant and once again using Phijama's excellent partial reflection technique. Both swords come complete with sheaths and are scripted to allow them to be equipped on either back or belt, depending on what armour/clothing you are wearing - when drawn, the empty sheath will show. Put it away and it will re-appear in the sheath.

 

Ozrin's Axe by Ozrin?

 

Ozzriffic's Weapon Pack 1 & 2 by Ozzriffic

This mod adds a new weapons on a stand outside Pelagiad. Hope you enjoy.Screenshots

 

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Peace and Tranquility by Phijama

Requires Tribunal & Bloodmoon

Peace and Harmony are dual weilding blades with matching scabbards. Defiance is a simple 2 handed longsword, nothing special, just a basic sword. Tranquility is a longer blade and scabbard sharing the same detailing as Peace and Harmony, but with different reflection colors.

 

Phijama's Twinblades by Phijama

Adds two new blade meshes to the game, offensive and defensive twins. Both are found stuck in the table of the Seyda Neen Census office. The stats can be altered as you wish as this is more of a resource than a mod and as such only requires MORROWIND to play.

 

Phijama's Serpentine Staff by Phijama

This is my second weapon mesh for Morrowind and has been one pain in the arse to make. The snakes came easy, the rest did not. This basic mod adds a new Serpentine staff to the game, as with my last weapon this is intended as a resource as opposed to a serious stand alone mod.

 

Potions by Tarnsman

Requires Tribunal & Bloodmoon

A retexturing of all the in-game potions. Creates 26 different texture/icon categories (reflecting the game's original atmosphere) to make locating potions in your inventory easier. Changes the burden, paralyze and silence potions into throwing potions.

 

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Quiver and Fletching Kits by Farrp

Requires Tribunal

Use TEStool to merge your leveled lists with this mod.

Adds four quivers which occupy the player character's left pauldron slot. This mod also allows the player to fletch arrows. Quiver mesh by Snakebitten.

 

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Real Katana by Karstux

Requires Tribunal

This mod replaces the original models for wakizashis, katana and dai-katana with aesthetically much more pleasing ones. Also, two new weapons for dual wielding, parrying wakizashis are introduced. The katana were changed from one-handed to two-handed use, for sake of aesthetics and realism. To compensate, the damage was slightly raised. The dai-katana now bears the more correct name of no-dachi. Also includes a ninja suit, including a back worn scabbard.Screenshots

 

RenderJR's Armory by RenderJR

This mod adds 3 new sets of armor. Sapphire Armor & Weapons, Golden Armor, and Royal Scout Armor. While some meshes were taken from Tribunal, they only require Morrowind.

 

Requiem - Sword Resource: Part 1 by Phijama

Requires Tribunal & Bloodmoon

This is the first sword in my Requiem sword resource. The opening sword is Requiem itself, a two handed longsword with dragon detail and partial reflect maps. Unenchantable, but quite unique. A self sheathing script is included in a demonstration plugin. Requiem is also available as a one hander in the plugin.

 

Rose Scimitar by DagothChicken aka PhoenixBlade18

Requires Tribunal, Bloodmoon

Adds a rose-themed scimitar to the game. It can be found on a new guard in Pelagiad named Matt, in honor of the person who inspired the mod.

 

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Salusa's Staves by Kalisperas

This mod adds a new shop southeast of Vivec.

In the shop are a number of new staves, mainly more expensive ones comparable to the better staves already in game. Most use new meshes made by myself. The most powerful staff added by the mod is only obtainable through a quest (plus a sizeable cash donation to the shopkeeper).

 

Sharpened Weapon Textures (With Tribunal Addon) by Unknown

Replaces the original weapon textures with sharpened versions.

 

Silver Katana by VagabondAngel

This is primarily intended as a resource but includes the .esp I use for my own game, which adds the new mesh (Hissyo mesh with more traditional tsuka) as a Silver Katana to levelled lists. One is also for sale at Alusaron's - one of the smith's in Vivec Foreign Quarter.

 

Smighter by Ivan Arnochik

A modder's resource (No esp), includes a new model of a two-handed longsword. A paladin type claymore with nice detail around the hilt.

 

Staff of Freezing by Schwaa

Requires Bloodmoon

A silver staff with a glowing blue gem on top. Emits snowflake particles.

 

Suran Archery Tradehouse by WizBang

This plugin adds a shop to Suran where you can buy many new bows, arrows, and armor, including quivers. Screenshots

 

Swords and Staves by Hoss

These are just some sword and stave models that I made as a resource. Includes SilCel (two handed Broadsword), MoorGold (longsword), Pyromet (Wizards staff), and Twist of Fate (Wizards staff).

 

Sword of Oblivion by DeLite

Adds a new sword to Arille's Tradehouse in Seyda Neen. Isn't an uber item. New mesh and texture.

 

Swords of Morrowind by Max Edwin aka Vlix

This is a modders resource, no esp is included. This is the original Swords of Morrowind by Max Edwin. It includes a large number of new weapon models. The mod has since been restored and recompiled, you can access the new version here.

 

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Tenience's Rare Items by TommyKhajiit & The_Conjurer

The plugin adds a shop to the town of Pelagiad, called Tenience's Rare Items. In this shop you'll find a Breton called Tenience selling all kinds of new unique items. Screenshots

 

The Battlespire by Dongle

Requires Bloodmoon

Any noble sage will have heard the legends of the Battlespire, its creation, overthrow by the forces of Oblivion, and its downfall. Now, a fragment of that legend has returned to our time, and hovers over the town of Sadrith Mora. A mighty hero is needed to discover the secrets of The Battlespire.

 

The Cloak and Dagger by MagicNakor

This plugin adds a plethora of clothing and armor to the game, as well as a few weapons. It adds 3 new shopkeepers to the world - all with unique dialogue for any topic you may ask of them. One is in Vivec; one in Pelagiad, and one in Ald'ruhn. It also adds a new hood mesh based on Mykul's work. Please note that there is an uncensored version of "The Real Barenziah" floating around this mod. Screenshot

 

The Ebony Blade by Astion

This mod, first and foremost, is a quest mod. It begins with the sad tale of Sevilius Onus, a former adventurer grieving for his friend, who died under horrific circumstances. He spends his days at Shenks Shovel, Caldera, unwilling to tell anyone of the ordeal. His story is linked to a dungeon beneath ruins on an uncharted island, and ultimately to the Ebony Blade.

 

The Golden Dragon by Rogue_Shadow and _Damien_

Requires Tribunal, Bloodmoon

Author has requested posting of the following: "I, Rogue Shadow, would like to apologize for an oversight of Zyndaar's work on the bow meshes used in The Golden Dragon. I did not acknowledge him in the readme when he most definately deserved it, and he has my sincere apologies for this. I hope this was not taken as offensive, as it was not intended to in the slightest, and I am very sorry it happened." The mod adds a new large island (conflicts with WI) with its own port (travel there from Gnaar Mok). Three new races are added, Scamp, Dwarf, and Cimmerian. There are two forests, one on each side of the island, many new NPCs, 16 sets of armor, 92 new weapons, new dialog, and more. Most of this stuff is sold in a shop named The Golden Dragon. The mod also replaces most furniture textures with better, richer looking textures, and also replaces the gold and soulgem textures.Patch available here.

 

The Hidden Pathway by StarBoi

This mod includes all new meshes by me to expand on the magical and unique weapon selection in Morrowind. Many have particle effects, reflect maps or glow maps to enhance the mystic nature of each weapon. The shop where you can purchase these weapons is just outside Sadrith Mora, there are three buildings, one for elvish weaponry, one for the epic 2.0 weapons and one for my own work.Screenshots

 

The_Inwah's Weapon Pack by The_Inwah

This plugin adds 7 new weapons, and 2 defensive daggers to the game of morrowind. The weapons can be found outside Ebonheart, there is an argonian selling the weapons. This is only a sample plugin, on how you can use the weapons, not a plugin meant to be fully playable.

 

The Phurba Dagger by Redguard_Slayer

The Phurba is a ceremonial three edged dagger used for centuries by the monks of Tibet in Buddhist rituals. It is said to be embodied with the power of the great Tibetan spirits. The two faces adorning the handle represent the good and the evil that lurks in the hearts of men.

 

The Sword of Seven Spirits by The_Inwah and Bloodreaver

This mod adds a sword to the game of morrowind, it also adds a 5 level dungeon, you can find the first cave amoungst some rocks south of vos, there is a screenshot included if you cannot find it. There is a little background for the sword which you will find when reading the book in the first cave.

 

The Summoner's Crossbow by EyeCue

This plugin adds a crossbow to the game which can summon up it's own bolts, at a cost of 5 magicka per bolt. What sort of bolt is summoned depends on the players conjuration skill, the higher the skill the better the bolts. You can buy this crossbow (for an unreasonable price) at the magic shop in mournhold, or you could just flog it.

 

The Ultimate Knight Shop by Orry aka The Hand Of God

Requires Tribunal

This mod is for all of the knights out there. The mod combines knightly armor and weapon mods into one large shop in Fort Moonmoth, which sells about 45 new shields, 10 armor sets, 30 weapons, 10 bows, and even some clothing.

 

The White Heron by Lochnarus

Requires Tribunal, Bloodmoon

Adds an NPC by the name of Xia who sells some rare Oriental clothing, armor and weapons. These items include a chinese styled female long coat in red with designs, 3 "skirt" type female dresses that only go with the longcoat, in red/green with designs; a set of dark red unisex pants that go with the longcoat, 3 tight-fitting body dresses in a variety of colors in an Oriental style, a new playable female hairstyle, black, Asian hair; a new playable female Asian head, Xia the merchant, Breton race; and a new weapon, a retextured katana with Oriental designs. Xia's Clothing Shop is located near the Tel Vos dungeon entrance in the Grazelands. She sells all the gear listed above, plus many items from the original game including lots of marksman thrown items like throwing stars and darts.

 

Thief Companion Constance by Emma and Grumpy

Requires Tribunal

She's unpredictable. She's unreliable. She's greedy. She's trouble. As a companion, she is probably worth her weight in... scrap metal. On the other hand, she might be an amusing company. At least if you can stand a companion that love's to chat your ears off, drink your booze and pick the pockets of your friends. Constance, the woodelf thief, will be happy to follow you on your Morrowind adventures. And once she knows you better, she will let you play an important role in "Her" Morrowind adventures, too. You will find Constance outside Gnisis, to the north-west if you follow the road. Anyway... hope you enjoy her, We surely enjoyed working on her! Some of the features- Timed chats, Thief skills, Extensive dialog, Interaction with other npcs (including other companions by Emma), Class and race-based level system, Enhanced movement script, Several fighting options, Numerous traveling options, Potion-Saver by DinkumThinkum, and Two beautiful bows by Zyndaar. Compatible with Improved Teleportation by CDCooley, Vampire Embrace by Cortex, & Galleon mod by MadMax. Screenshots, further information, and an Add-on by Dyn_Sol are available here

 

Tommy Khajiit's Make-Your-Own-Weapon kit by TommyKhajiit

This plugin brings several new weapons to Vvardenfell: 1 Battleaxe, 1 Waraxe, 1 Dagger, 2 Shortswords, 2 Broadswords, 2 Longswords, 2 Claymores, 1 Throwingknife, 1 Crossbow, 1 Longbow, 1 Mace, 2 Warhammers, 3 Staffs, & 2 Spears. The goal of this plugin is that you choose or make your own weapon texture and apply it on one of the available meshes. For maximum flexibility each weapon has it's own unique texture files. This plugin brings the original textures by Bethesda to use as an example or source of inspiration. Screenshots

 

Transparent Red Glass Weapons & Shields by Korana

This plug in adds a set of transparent red glass equipment to the inventory of Uulernil, Pelagiad's Armorer. All items have the same prices and stats as the regular glass items do. This does not replace the original glass items. 2 Red Glass Claymores, 2 Red Glass Long swords, 2 Red Glass Staffs, 2 Red Glass Halberds, 2 Red Glass War Axes, 2 Red Glass Daggers, 2 Red Glass Tower Shields, 2 Red Glass Shields, 5 Raw Red Glass (Ingredient), 10 Red Glass Throwing Knives, 10 Red Glass Throwing Stars, & 10 Red Glass Arrows

 

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Ultimate Ranger by Corv

Requires Tribunal & Bloodmoon

Ranger stuff, you name it, you can do it here. Introduces a complete item combination system, allowing you to harvest the raw materials and then build an array of weapons and items including bows, quivers, arrows and tents. You can even poison your arrows. 3 Customs race add-ons by GhostNull (Mog Race, Galith, & Pharlan) are also available at the above site

 

Umbra Sword Replacement by Oriphier

Simply replaces the existing Umbra Sword with a new model using hi-res textures.

 

Unicorn Horn Dagger by Archeopterix

 

Unicorn Horn Sword by Archeopterix

 

Uriziel Sword by Zennorious

This mod adds a new sword called Uriziel to the game of Morrowind.

 

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Valdris by Katana3DG

This Scimitar is one of those wonderful creations of artist and weapon smith Kit Rae. The Valdris V3.0 has a script which allows the weapon to improve as the character does. We have tried our best to keep this weapon game balanced and useful to a character as a primary weapon throughout his/her lifetime.

 

Van Helsing Crossbow by MJY and Ki Shin Ju

This is a modders pack (only) that allows the modder to put the Van Helsing Crossbow into their game.

 

Veldion Razor Tooth Sword by FlyTSI

This model was my 1st and thus far last attempt at makeng a sword. This is a 2-handed long sword with razor sharp edges and a dragons head on the handle.

 

Viking Axe by SirLuthor

This 6 KB .esp file that you are unleashing upon your game contains one of the anomolies of nature and modern warcraft. The (wait for it!) *drumroll* Beaked Axe! Its a beaked axe, in viking style, all meshes, textures, icons, etc, are done by SirLuthor, with a little help from NuclearDope on exporting.

 

Violet Femme Boutique by VagabondAngel

The Boutique can be found near the silt strider port in Gnisis - just look for the purple-leaved trees. Included at the moment are 4 sets of new armour, a few robes, and a set of amethyst weapons. The Violet Aedric and Amethyst armours also have male versions but the rest of the armour and the robes are female only.

 

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Weapon Compilation Mod by Farrp

Requires Tribunal

This mod adds 130+ (community made) weapon meshes into MW's leveled lists and to over 400 NPCs. There are 2-8 variants of each weapon mesh totaling about 500 new weapon IDs. These weapons are VERY balanced and add a lot of variety to MW. The weapons are non-enchanted weapons and they stick to the iron/steel/silver/dwemer weapon types that MW has set in place. More importantly, there are 50+ Legendary Weapons to be found. These unique weapons are noted by the * character (in the weapon's name) and have special powers that can be unleashed when you activate them.

 

Weapon Pack by Dongle

An assorted collection of arrows, axes, spears, and swords. 18 models in total, not all are shown here. They range from a very simple Yari spear I made long ago, to a complex scimitar made more recently. This is a pack of models only, no playable mod is included. This pack now includes off hand versions of each weapon.

 

Weapons of the Undying Wind by AnOldFriend

This is a modders resource. Included are 4 brand new staves and 2 brand new swords.

 

Weapons of Tamriel by Soulshade

Weapons of Tamriel is a mod which contains all the weapons I made for Morrowind. They are all added to the smith in Suran. Most of these weapons are (partly) replica's of Kit Rae swords, therefore the textures aren't completely mine. No expansion set is needed for them to work.

 

Wizard Staffs by tjolbi aka pc_freak

This mod adds 6 new staffs to morrowind which shoot their enchantment instead of you casting it. They are added to the "random excellent melee weapon" misc item so you'll have to search for them. This version enables the player to switch between the "normal" staffs and the shooting staffs by using sneak this will cost magicka however and the shooting staffs only last 15 seconds before you get the normal one again.

 

Wooden Longbow by The_Inwah

This mod adds 10 longbows to the game of Morrowind. You can get the bows by finding a high elf standing outside the Balmora entrance gates. He will sell you the bows and a 'couple' of arrows. The bows are pretty balanced and not expensive.

 

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Ymsidril Armor, Illuminatus Armor and Vagabond Scimitars by VagabondAngel

Includes 9 one handed long scimitars, 1 two handed longer scimitar, 4 defensive shorter scimitars, 2 ornate unique shields, and 2 full sets of armor (Ymsidril and Illuminatus). The armor is currently lying on the crates on the raised platform at the silt strider port in Gnisis with the shield and a few weapons, the other sets are near the temple as are the rest of the weapons.

 

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