Miscellaneous
List of mods that don't fit the current categories.
Unsorted
Mods that have not yet been sorted into any categories.
Beer! by Tarnsman
Requires Tribunal and Bloodmoon
Beer is now found throughout Vvanderfell and in Mournhold. Adds 12 different brands of beer: a hard cider, honey mead and the rare, very expensive Telvanni Ale to the game. Many of the once empty kegs now contain draft beer. Four new taverns have been added to the game where travelers can quench their thirst with a beer and find refuge from the elements. BEER! has been designed as a companion to Necessities of Morrowind (NoM), but does not require that mod. A merged mod, NoM with BEER! is included for those using NoM that is to be loaded instead. Another merged mod, BEER! with MCA has been included for use with Morrowind Comes Alive (MCA). Finally, the BEER! Combo is a merged mod for those using both MCA and NoM. Also included are the Pegas Ranch fix versions for users of Pegas Ranch.
Beer! and Pegas Ranch Fix by Tarnsman
Requires Tribunal and Bloodmoon
Requires Pegas Ranch
Fixes a minor conflict between the BEER! mod and Pegas Ranch, which is the result of some land separation between cells near Vos. This update is for users of Wrye's update to Necessities of Morrowind (NoM v2.12-04), which also updates both the NoM with BEER! and BEER! Combo (for users of Morrowind Comes Alive). Also included are the Pegas Ranch fix versions for users of Pegas Ranch. Requires a previous download and installation of BEER! v1.1
Better Portable Containers v1.1b by BungaDunga
This mod adds a small shop in Ald-Ruhn where you can buy fully functional portable containers, which are: 2 pairs of shirts and pants with pockets; 4 baskets, one of which is worn on the back; 8 small pouches, each of a different color; 6 backpacks, all slightly different; 2 small urns, 1 crate and 1 burlap sack. There is also a skull, (hollow) book, small box and most importantly a muffin.
For MWSE patch update, see MWSE Mods.
Complete Morrowind with Beer! by Tarnsman
Requires Tribunal and Bloodmoon
Requires Complete Morrowind by Max aka ~NOBODY~
Removes the conflict between Complete Morrowind (CM) and BEER! by removing all the CM kegs that occupied the same space as the BEER! kegs. 40 CM kegs remain in the game. Complete Morrowind with BEER! is a merged file of both mods and is to be used instead of either mods. Included are versions for users of Morrowind Comes Alive and Pegas Ranch.
Corv's Ultimate Ranger Mod by Corv
Requires Tribunal and Bloodmoon
The Ultimate Ranger Mod introduces the New Item Combination system. In the Ammunition section, you can make shafts tips out of raw materials like wood or glass. After you made that you can combine (with the new system) them and make 12 different arrows and bolts. With the Poison Mortar you can make 3 different poisons out of ingredients. Those poisons can be used to poison all arrows and bolts and make them even more deadly. You can now also chop wood to get logs to make shafts and tips out of it. Get the new wood axe to be most effective with chopping. You can now: build a tent wherever you want, make quivers, make bows, prepare and tan hides, make fletching out of racer plumes and chicken feathers for arrows and bolts. New bows are introduced when you increase your Ranger skill. You can make special Ranger versions of short bows, long bows, steel bows and ebony bows, which are much more powerful and look completely different. But you can also make 2 completely new devastating bows: King bow and Hell bow!
Darkshroud Keep (Alternate Download Link) by Baratheon79
This mod adds a small island in the Azura's Coast region southeast of Molag Mar with a fortress controlled by a group of evil knights. There is a quest for the player to complete, which will result in the player getting control of the keep for him/herself. Once the player has control of the keep, he/she can hire new troops from the knight who appears once the evil lord of the place is dead. Another NPC also appears to give the player another quest, geared toward more evil-minded characters, for which the reward is a teleport ring. The keep includes two bedrooms, a dungeon, a study, a trophy room, an armory, and much more. Screenshots
House of Mannequins by Grumblepunk
Requires Tribunal
This plug-in adds multiple varieties of armor wearing and weapon wielding mannequins to Morrowind. You can find them at the House of Mannequins in Vivec, St. Delyn Waistworks.
Indy Armorer by Indestructible
This mod allows you to smith your own armor and is similar to the Blacksmithing system used in Ultima Online. You can smith pretty much all metal armor in the game using ebony, raw ebony, glass, raw, bone, bone meal and dwemer (dwemer coins). You can now mine your own materials with the new Mining skill! Includes new dialogue, items and a quest.
LCV Wolverine Hall by Princess Stomper and Wrye
Requires Living Cities of Vvardenfell Schedules by Wrye
This is a medium sized expansion of Wolverine Hall, the Imperial Fort on the southern edge of Sadrith Mora. This mod adds housing and improved schedules for all NPCs living and working in Wolverine Hall, a trader with a wide selection of gods, a local tavern with a rentable room, public baths... Just the place to unwind after a long day of hacking, slashing and arguing with your faction boss and improved hallways and signage to make it easier to find your way around Wolverine Hall. Supports Morrowind Comes Alive by Neoptolemus and Necessities of Morrowind.
Malius' MCA-NoM Courtesan Patch by Malius
Requires Morrowind Comes Alive by Neoptolemus and Necessities of Morrowind by ?
This little mod fixes the issue of not being able to go to bed with a Morrowind Comes Alive courtesan while using Necessities of Morrowind.
Malius' MCA-NoM Food and Drinks Patch by Malius
Requires Morrowind Comes Alive by Neoptolemus and Necessities of Morrowind by ?
This patch makes all food and drinks from Morrowind Comes Alive able to satisfy your hunger and thirst. It also makes all boozes from MCA able to make you drunk. Use this patch with MCA AND Necessities of Morrowind.
Nightmare Summoning (Alternate Download Link) by AlienSlof & Peter
Requires Tribunal and Bloodmoon
Requires Pegas Horse Ranch by MadMax
This mod allows you to summon a nightmare to ride once you have found the scroll which contains the spell. It also contains a similar spell for summoning a ghostly steed, if you want a mount of a more undead nature. These supernatural steeds cannot be sold, bred or trained and the stats of the summoned creature are variable in relation to the skill of the summoner. A fairly high (or augmented) conjuration skill is required to cast the spells.
Party at Boro's House by Marbred
Regent Boro is throwing a party at his house near Seyda Neen, and you're invited! You can talk to him near the northern exit of the town for directions to his house. This is meant to be a nice little romp through a dungeon. Everything has been made with multiple player levels in mind, so ANY character should be able to complete it.
Pegas Horse Ranch by MadMax
Requires Tribunal or Bloodmoon
This mod a horse ranch and it allows you to do what a ranch supposed to do. With the ranch, you now have the ability to buy, sell, train and even breed horses. Not to mention the latest riding script that comes with it.
Racer's Roost (Alternate Download Link) by Baratheon79
Requires Bloodmoon
This adds a small tavern in Hla Oad for the player to buy and make money from.
Real Time Rides: Porsche by JamesW
Drive a Porsche car in real time.
Realistic Weather by Tarnsman
Requires Tribunal and Bloodmoon
Simply changes the weather in Morrowind to be more appropriate for the different regions. For example, the Bitter Coast gets more rain and fog because it is a moist lowland. NOTE: This mod does not alter the weather for new regions added to the game by other mods.
Rethan Expansion (Alternate Download Link 1 / Alternate Download Link 2) by Baratheon79
Requires Tribunal
Adds a fourth construction stage to the Hlaalu stronghold (with accompanying quest). Adds fast travel by boat to Balmora with stage 4 construction and a companion-friendly teleport ring, obtainable through a quest, that provides fast travel to Balmora, Suran, Vivec's Hlaalu Plaza, and the Odai Plateau. This mod also features native support for Sri's Alchemy and Necessities of Morrowind.
Sabregirl's Khajiit Faces by Sabregirl
Adds new faces for Khajiit characters - males only right now. These are re-skins of Bethesda heads. They are based on various cats including cheetahs, lions and caracals. There are seven new heads in all. Screenshots.
Ships of the Imperial Navy by Neoptolemus
This mod places ships throughout Vvardenfell that are crewed by Imperial sailors. You will see them at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth (if you use the Bloodmoon version). All sailors will disappear at night, except the guards. Ships have been scaled for a bit of variation, with average sized ships at Wolverine Hall and Dagon Fel - slightly larger vessels at Seyda Neen and Fort Frostmoth and an absolute monster berthed at Ebonheart. It just adds pretty ships for you to look at. Board them and talk to the sailors if you want, but they won't say much. This is purely an aesthetic mod, and entirely pointless unless you want to look at pretty ships.
Slof's High-Rez Horse Textures (Alternate Download Link) by AlienSlof
Requires Pegas Horse Ranch by MadMax
These are a high resolution version of my horse textures that I did a while back for MadMax's Pegas Horse Ranch. Rather than replacing those, I decided to keep these a separate release, in case of framerate problems. I've completely revamped the book art and all of the ultimate breeds are now uniquely colored. Most of the other textures are just higher res tweaked versions of the originals.
Slof's Horse Textures (Alternate Download Link) by AlienSlof
Requires Pegas Horse Ranch by MadMax
These are just a simple texture replacement for the horses in MadMax's fabulous Pegas Horse Ranch mod. They are a higher resolution, hand-painted version, and all are natural horse colours. These just overwrite the originals.
Sri + Ingredients
This is a compatibility patch for Srikandi's Alchemy mod, version 3.0609
Use this INSTEAD of EITHER EcoAdjIngredients or Srikandi's Alchemy.
Unique Shadows by LizTail
MOG*MOD by Ian McConville and Slof's Better Beasts by AlienSlof recommended
This mod enables the beast races to have unique shadows. The game shipped with only one shadow that didn't particularly look like an Argonian or a Khajiit that was applied to both races but this mod changes all that. Now the shadows of Argonians, Khajiit and even Mogs will all be unique. This mod removes the default shadow and then adds unique shadows into the NIF files used for each race's tail. It will patch over some files in MOG*MOD by Ian McConville and Slof's Better Beasts by AlienSlof so that these mods benefit from the changes as well. It also contains a tutorial explaining how to add the shadows to your own custom beast race mod. This mod has been split off of the New Beast Bodies mod and is now a required prerequisite to use that mod. Note that this mod doesn't use plug-ins, it patches the MOG*MOD and the Better Beasts mod by replacing some files. If you want to be able to uninstall it, it is recommended to make a backup of the relevant folders.
Wayfarer's Rest (Alternate Download Link) by Baratheon79
This mod allows the player to gain an inn, located along the road from Pelagiad to Balmora, and earn a profit from it. There is a quest to get this inn and a couple more to improve it. Once you get the inn, profits may be collected on a weekly basis by talking to the innkeeper. Note that when you first activate the mod, you cannot just go to the inn, as it does not exist until you do the quest to get it built. Screenshots
Widow Maker Crossbow by Phijama
Requires Bloodmoon
This plugin adds one new crossbow, two crossbow pistols and a new bow to the game. The crossbows have regenerating bolts added via scripted amulets in the shape of the bolts and the bow regenerates its own arrows. All items can be found in Seyda Neen, specifically Draren Thirilas's house.
Armor
WARNING: POTENTIALLY OFFENSIVE CONTENT
Bob's Armory 2 by Mr Dave
Welcome to Bob the Visigoth's Armory, the Sequel! YOU WILL FIND ARMOR THAT GLORIFIES THE FEMALE ANATOMY! Nearly every article of clothing in this plugin is armor. There are only 5 pieces of clothing, the rest are armor. Bob has both male and female armor. Some of the armors are for both sexes but most will work for only one. Bob the Visigoth has set up his new armory just north of Pelagiad, in a small keep with a large underground building.
WARNING: POTENTIALLY OFFENSIVE CONTENT
Chainmail Armor Merchant by ReflectioN
This is a small mod that adds a merchant/smith to the Moonmoth Legion fort near Balmora. He sells a complete set of Chainmail Armor.
Dragon Rider's Armor by Mandamus
This mod adds a new Rider's armor to the game. Designed for Better Bodies, it is wearable by both genders (except for the overshirt, which is only meant to be worn by female characters). The set is hidden in a chest, in the Daedric shrine of Dushariran - located on the map at the west of Bal Isra.
WARNING: POTENTIALLY OFFENSIVE CONTENT
Elvenwear Expansion by Mr Dave
Bob's Armory 2 by Mr Dave recommended
This is an expansion pack for Bob's Armory 2! WARNING! Nearly every article of clothing in this plugin is armor that glorifies the female anatomy - there are only a few pieces of clothing, the rest are armor. Recently, Vierkacha Torana joined back up with her old adventuring buddy, Bob, to sell her wares from his shoppe. She is standing right beside Bob. For those who wish to use the No Dependency version of this mod, there is a shipwreck called 'Uncharted Shipwreck' a short distance South of Vivec. You will have to swim out to it. There is a crate in the lower level of the wreck which contains all of the items.
WARNING: POTENTIALLY OFFENSIVE CONTENT
Niero's Complete Dragonbone Set by Niero
Adds a complete set of Dragonbone Armor to the game. Before this mod, Dragonbone Armor was limited to a single piece of armor that looked a little funky when worn alone. This also adds a female version to the original cuirass. You can find the armor being sold in Tel Mora smith (Tel Mora, Radras: Smith). The armor is not all that expensive, but it is expensive enough that you'll have to save up for it. The armor is slightly less powerful than Daedric Armor, so it won't completely unbalance the game.
TG's Elven Armor by The General
This Mod adds the 2nd and 3rd age Elven Armor from LotR to the Game. Male versions only in this one.
Wizard Hats by Daduke
Adds 31 recolored Wizard Hats to game world that can be bought in the following Mage guilds: Ald-ruhn, Balmora, Caldera, Vivec. You have to be a member of the Mage guild before you can buy one because it is a symbol of wizardry, a symbol of status. Some sellers will refuse to sell you hats if your level is too low but not all. Due to the way that Morrowind works, there is no such thing as a 'hat' so the wizard hats are actually classified as Light Armour.
Clothing
Archmagister's Robe by Fulgrymm
Requires Telvanni Robe by [MP*Canus]
Gives a more tangible reward than an out of the way stronghold for becoming Archmagister similar in fashion to getting the Necromancer's Amulet for killing Trebonius. Gothren is also more powerful than before, as the Archmagister should be and he has more spells at his disposal. A level 1 character will be very hard pressed to kill him for this robe.
BastDawn Fine Clothing by BastDawn
This mod adds exquisite clothing to your game, and an NPC to sell it. Mod includes 4 shirts, 4 skirts, 2 robes, and 3 different "wearable" wings that take up the slot of the left glove.
Exquisite Robes by WizBang
This adds 6 simple re-textured versions of the exquisite robe. It's added to a couple clothiers around Morrowind such as the one in Balmora and Vivec.
Hurdy Gurdy's Female Robes (Set 1) by Venymora
This plug-in adds five robes for female characters in Morrowind.
Hurdy Gurdy's Female Robes (Set 2) by Venymora
This new mod adds 6 new (female only) robes showing off some sensational cleavage, using Hurdy Gurdy's provocative style. This mod adds/contains partial nudity,and is companion and mannequin friendly.
Jdooby's Robes Jdooby
Adds somewhere between 25-30 re-textured robes to random Morrowind clothiers. Some come in hooded and normal versions. They don't come with enchantments but some have enchantment values as high as the original Extravagant Robes. Of course they cost more than the others.
Lillia's Robes by Lillia
This plug-in will add three new female robes to Morrowind: the Ottoman Robe, the Alchemists' Robe, and the Mantle of Midnight. These robes use the plain robe mesh with the belt and bag, that was created by Hurdy Gurdy.
MP*Canus' Necromantic Robe by [MP*Canus]
This which adds the Necromantic Robe, considered to be very chic by Vvardenfell's necromancers. But, due in no small part to the Temple, you won't find many clothiers willing to risk selling them and being locked up and "rehabilitated" by the Ordinators. However, since necromancers care very little what the Temple thinks of them or their hobbies, they somehow manage to get their own Necromantic Robes. Though some closet necromancers that don't want attention might hide theirs nearby.
Robes Are Us! by Emokid123
Athelis Nayiron and her husband have moved to Morrowind, bringing their massive robe collection with them. Here you can find every robe in Morrowind for sale, displayed with fully functioning mannequins, so you can see what a robe looks like before you buy it.
Telvanni Robe by [MP*Canus]
For the discerning magic user who doesn't wish to look like a pansy in a pink and yellow robe comes the Telvanni Robe! Made by Telvanni-owned slaves in a hidden sweatshop, these robes combine the finest materials and workmanship you'll find anywhere in Morrowind. Ready to enchant at finer clothiers across Vvardenfell!
Violet Femme Boutique by VagabondAngel
An attempt to convert folk to the purple side of life. The Boutique can be found near the silt strider port in Gnisis - just look for the purple-leaved trees. Included at the moment are 4 sets of new armour, a few robes and a set of amethyst weapons. The Violet Aedric and Amethyst armors also have male versions but the rest of the armor and the robes are female only.
Wizard Hats by Daduke
Adds 31 recolored Wizard Hats to game world that can be bought in the following Mage guilds: Ald-ruhn, Balmora, Caldera, Vivec. You have to be a member of the Mage guild before you can buy one because it is a symbol of wizardry, a symbol of status. Some sellers will refuse to sell you hats if your level is too low but not all. Due to the way that Morrowind works, there is no such thing as a 'hat' so the wizard hats are actually classified as Light Armour.
Companions
Bear Companion (Alternate Download Link) by Baratheon79
Requires Bloodmoon
Adds a bear on the docks at Fort Frostmoth who will join up with you as a loyal companion. This companion is equipped with a version of Grumpy's warping script, to prevent him from getting lost on you. Note that this companion does not include the companion share feature as this bear is intended to be able to fight alongside you and provide his company, not to carry all your crap. The bear will gain levels whenever the player does, but levels gained will be in relation to its starting level, not the player's level. Also, the bear will actually get bigger as it gains levels, ending up slightly smaller than the regular snow bears in Bloodmoon.
Mercenary Pack (Alternate Download Link 1 / Alternate Download Link 2) by Baratheon79
Requires Tribunal or Bloodmoon
Adds 15 NPC companions to the world of Morrowind. These companions, unlike most of the others available must be hired and they are much more expensive than Calvus in Mournhold. The initial cost is 2000 gold for 30 days. At the end of the 30-day period, the player has option to renew the contract, at an additional cost of 500 gold. In addition, the player can choose at any time to extent the contract period by another 30 days, at a cost of 500 gold. Several of the mercenaries are located in a special mercenary guild building I placed just outside of Caldera, but others are scattered around the game world. Also added are three merchants inside the mercenary guild, who stock a variety of various items. All companions now have a version of the warping script originally developed by Grumpy, as well as the companion share feature. Note that older versions of the two add-ons are NOT compatible with this version of Mercenary Pack.
Mercenary Pack - Bloodmoon Add-On (Alternate Download Link 1 / Alternate Download Link 2) by Baratheon79
Requires Bloodmoon
Requires Mercenary Pack by Baratheon79
This is a small add-on to the Mercenary Pack mod. It adds 5 additional mercenaries scattered about Solstheim for the player to hire. They do not presently level with the player, though it may be implemented at some point, as well as a few other companion features.
Mercenary Pack - Guards Add-On (Alternate Download Link 1 / Alternate Download Link 2) by Baratheon79
Requires Tribunal or Bloodmoon
Requires Mercenary Pack by Baratheon79
Adds 5 additional mercenaries located in various places around Vvardenfell, which can act as actual guards (great for strongholds).
Mostly-Mini Todd by Fliggerty and Friends
Praised by THE Todd Howard himself as "Best. Mod. Ever." Todd Howard's mischievous inner child has finally found his way into Morrowind. Adventure with Mostly-Mini Todd as he takes you through every part of Vvardenfell in the continuing search for friends, treasure and adventure.
NPC Pack (Alternate Download Link) by Baratheon79
Requires Rhedd's Heads by Rhedd
Adds 15 NPC companions to the game, scattered about Vvardenfell. These companions are pretty generic, and are best suited as stronghold guards or for a bit of extra muscle in a dungeon crawl.
Pack Animal Merchant (Alternate Download Link) by Baratheon79
Adds a merchant in Pelagiad who will sell you pack guars and pack rats. He will also buy a limited selection of items from you and has 5,000 gold for that purpose. The pack guar has the largest weight capacity and can take the most punishment and costs 1,000 gold. The pack rat is weak with a smaller weight limit but only costs 150 gold. Both have companion share and a slimmed-down version of Grumpy's warping script.
Packrat Upgrade (Alternate Download Link) by Baratheon79
Requires Tribunal
This mod upgrades the pack rat sold by a merchant in Mournhold with a version of Grumpy's warping script. No other changes to the pack rat have been made with this mod. The rat will still charge into fights beside you (and promptly get torn apart, most likely). Also the other creatures that the merchant in Mournhold sells are unaffected by this mod.
Creatures
Dogs of Morrowind by Neoptolemus
Requires Tribunal and Bloodmoon
Using the Bloodmoon wolf mesh, this mod adds dogs to various towns to give more life to the game. They just wander around the place looking cool. Goes well with Cait's Critters Unleashed.
Flight
Flying Carpet by MadMax
Fly across Vvardenfell with the magic flying carpet. Control the flight in real-time ( no msgboxes interruption) other features. This amazing flying carpet is now available for Morrowind gamers. However, good stuff always come with a price (no free lunch). The carpet will only serve those who are worthy. There's a great adventure waiting for you as you go venture off to claim your ultimate prize.
Lord of the Dragons by MadMax
Requires Tribunal
This is essentially a mod that allows you to ride dragons in real-time. For now, an evil dark lord more fierce than Dagoth Ur has risen from the gates of oblivion, and his shadow has swiftly covered the land, as he seeks to conquer and rule over all. Commanding a fierce armada of dragons, he has deemed himself Prince of the Power of the Air. Do you have what it takes to challenge him and ultimately take control of his dragons? Be prepared for the biggest fight of your life.
Graphic Enhancements
Faylynn's Signs & Banners by Faylynn
This replaces the vendor signs & banners in the game. A couple of alternate banners have been included to pick and choose from. The original signs & banners are also included in separate folders just in case you need them again.
Female Mage Robes Replacer by Ben Tokkin
Requires Hurdy Gurdy's Robes Set 1 and 2
All this does is replace the Morrowind stock robes for the female mages in all the Mage guilds with Hurdy Gurdy's robes.
Magic Icon Border (Icon Replacer) by Marbred
This is my attempt at an icon replacer for enchanted items. The swirl is still there but it's only around the borders of the icon. So you can still see the item in question and you can still easily tell it's enchanted and it's still within the original Morrowind design.
Marb's Compass by Marbred
This is an attempt to make the compass arrow slimmer, less noticeable and less annoying by adding a smaller, less abrasive compass arrow. The 'arrow head' spins around the little circle.
Oblivion Style Interface by Sir Bob
This is a complete remodel of the game's UI. Inventory menus, options menus, loading menus (not splash screens) etc. It was influenced by Oblivion but has additions that people thought were better. Has a regular and lighter version.
Runi's Oblivion Septim Replacer by Runi
This plug-in replaces the original game gold with higher poly reflective models based off of the pictures recently released by Bethesda of the Oblivion Collector's Edition gold coin. Offset gold stacks have been included in the Runi_offset_gold folder. If you prefer to use these, simply copy them into the folder Runi. If you wish to revert to the straight stacked gold, either back up the meshes in the Runi folder or unzip this archive again and replace them with the meshes located there. Screenshots
Sabregirl's Better Bodies for Beasts by Sabregirl
This mod replaces all the bodies of Argonians and Khajiits in the game with better bodies and yes they are STILL beast (bent legs, can't wear boots or helmets walk funny etc.) This mod uses Bethesda textures so it won't be a radical change in color, just in shape - no more sock puppets.
Souly Soulgems(!) by Earth Wyrm
This is a small mod to replace the meshes, textures and icons of the soulgems in Morrowind. The new meshes are all reflection mapped and with the exception of Azura's Star, true to their original designs. They are all approximately the same size and should blend seamlessly into the world of Morrowind. Azura's Star was modelled as a cross between how it appears in Morrowind and how it appears in Oblivion.
Vivec Canton Signs by Tarnsman
Does a simple re-texturing of the Vivec Canton signs to give each canton a distinctive color for its sign.
Houses
Ashlander Tent by Aragorn
Requires Tribunal and Bloodmoon
A great home for rangers, hunters, rogues, and adventurers (and a nice change for mages and fighters). Visit Timsar the tent maker to earn your own custom-made portable Ashlander yurt. You can find him just north of Falensarano in the Grazelands. You can carry it and pitch it anywhere where your adventures bring you. Leave the tent and you will be at your camp site again, which makes it a great item to explore the lands of Vvardenfell and Solstheim.
Caldera Cottage (Direct Download Link) by Baratheon79
Adds a modest cottage in the town of Caldera that the player can use as a house. Features a bedroom and a study/workroom separated by a partition. Includes a fair amount of storage and display space.
Dwemer Submarine House by Lochnarus
Adds a Dwemer submarine/bathysphere, docked in the West Gash, near the mouth of The River Samsi that has been converted into a dwelling. A new way of living for the wacky types or people who play as custom dwarf/Dwemer races, or like marine houses. The furniture was anchored into the walls when this sub was crafted but it has since been permanently docked to land by its previous owner, who disappeared along with all the other dwarves. This mod uses a unique form of travel, done by using longboats as "doors." You can get to the Dwemer house by going to Gnisis and taking the boat on the river's shore as you enter that area.
Floating Hovel (Alternate Download Link) by Baratheon79
Adds a house floating in the air near Pelagiad. The house includes four rooms arranged on two floors, with ample storage/display space for all your loot. Includes 8 armor mannequins to display your suits of armor.
Gnaar Mok Houseboat (Alternate Download Link) by Baratheon79
This mod adds an abandoned ship docked in Gnaar Mok, which can be used as a house. There is plenty of storage including a cargo hold full of crates, barrels, and so forth. A few of these contain various items that may be of interest, but nothing anyone can make a fortune from. Regrettably, you cannot sail this boat.
Pelagiad Home (Direct Download Link) by Baratheon79
Adds a small and simple house in Pelagiad. Includes a bed, some containers for storage, and some shelves for displaying collected items. Intended as a place for lower level players to use during their early adventuring days.
Seyda Neen Shack (Direct Download Link) by Baratheon79
Adds a small shack in Seyda Neen, along the water channel that passes through the village. It is easy to recognize because of the front porch. The interior contains just the bare essentials for a house mod (bed, table, some storage containers), and is better suited to starting characters who haven't collected a lot of junk.
Solstheim Seaside Cabin (Alternate Download Link) by Baratheon79
Requires Bloodmoon
Adds a log cabin along the coast of Solstheim, a short distance west of Fort Frostmoth. Includes a dock for sailable boats and ships and ample storage space for your loot, while still allowing for additional furnishing, using one of the many furniture mods that are available.
Suran Riverview House (Alternate Download Link) by Baratheon79
Adds a two-story house in Suran, overlooking the water. The house includes a dining room, storage room, 2 bedrooms and a balcony. There is plenty of storage space but no special items. There are a couple of plants that alchemy ingredients may be harvested from.
Quests
The Prison Ship Escape by Tenaka
This plugin develops the story of Jiub the Dunmer, your fellow prisoner on board the Imperial Prison Ship who asked you for your name at the start of the game. The story begins by talking to Kobashi, a Khajiit walking around near the southern gate of Balmora. Pay her for her information to discover the whereabouts of the Imperial Prison Ship. Then you can begin your journey to find Jiub.
Realism
Mods that add aspects found in reality.
Bathing Mod by grVulture
Requires Tribunal and Bloodmoon
Adds personal hygiene to Morrowind. Now you must wash yourself every now and then or you will suffer personality penalties. If you neglect your personal hygiene you will come to a point where you will be disgusted by the whole population of Vvardenfell! There are two ways to clean yourself - you can go to a public bath, which are available in all major cities or go wash in either a river, a lake or the sea.
Bathing Patch by grVulture
Requires Bathing Mod by grVulture
Fixes issue with soap sellers not restocking soaps. Now, soap sellers DO restock soaps every spawning cycle (default spawning cycle is 4 months in Morrowind, I think), and every time they restock, they get different kind of soaps.
Fatigue Effects by Leon 'pancreas' Medado
Adds a new panting and heart beating sound effect when your character becomes fatigued. Adds a ratio system that calculates your current fatigue level as a percentage of your maximum number of fatigue points, which is tied to the volume and pitch of the sound. The sound gets louder and faster as your PC gets more tired and vice versa. There are 7 different fatigue sounds to choose from. Some are race-specific while one is meant for PCs wearing full masks. Also, when you're very close to the highest level of fatigue, your vision will slowly darken to simulate "seeing stars" due to the lack of oxygen going to your head. Maybe add to Combat?
Glass Arrow Fix by GlassBoy
This simple fix changes glass arrows weight to .05, so that glass's weight is more consistent in the game.
Realistic Weather by Tarnsman
Requires Tribunal and Bloodmoon
Simply changes the weather in Morrowind to be more appropriate for the different regions. For example, the Bitter Coast gets more rain and fog because it is a moist lowland. NOTE: This mod does not alter the weather for new regions added to the game by other mods.
The Crappy Mod by Savant
Requires Tribunal and Bloodmoon
This mod adds the oftentimes ignored necessity of going to the bathroom.
Races
Kage Mogs (High Res) by Rain_rTW
This is a simple mod that adds a new playable subrace of Moogles, based on Ian's MOG*MOD version 4b. This subrace of Moogle has different abilities and color from the original but uses the same meshes and its textures are derivatives of Ian's originals. Kage (pronounced Kah-Gay not cage) means shadow and shadow describes these fellows very well.
Kage Mogs (Low Res) by Rain_rTW
This is a simple mod that adds a new playable sub-race of Moogles, based on Ian McConville's MOG*MOD. This sub-race of Moogle has different abilities and color from the original but uses the same meshes and its textures are derivatives of Ian's originals. Kage (pronounced Kah-Gay not cage) means shadow and shadow describes these fellows very well.
MOG*MOD by Ian McConville
Tribunal and Bloodmoon recommended
Simply adds the Moogle race to to Morrowind. This mod is compatible with both expansions but not required. However, the expansions are highly recommended, otherwise the Moogle characters end up looking really tall. What is a Mog or Moogle? "Called 'moguri' in Japanese, this is a name made by combining 'mogura' (mole) and 'koumori' (bat)." Mog was the name of a specific Moogle in the game, Final Fantasy 6 (or 3), which became shorthand for Moogle.
Thief Mods
Mods that add to or change aspects of Morrowind for thieves.
Armor Effects-WD by LDones & WDog
Requires Tribunal
For a touch of realism, wearing restrictive, bulky Medium or Heavy Armors with this mod will now bring a cumulative Sneak Penalty. Heavy Armor will also cause a slight Agility Penalty, making Light Armor or Unarmored more attractive skill prospects for the thief-on-the-go. If the Agility Penalty seems too unattractive, a non-Agility-altering version of the plug-in is also included.
Master Thief's Privileges by Arcimaestro Antares
With this plugin, you can select as target any NPC and hire the Guild of Thieves to steal the NPC's items. Moreover, if you are a member of the Guild, you can teach the lower rank members and be paid for it. If you are the Master of the guild, you can promote the lower rank members in the guild to a higher rank.
Weather Based Sneaking by Noirgrim
This mod grants different sneak bonuses when sneaking at night time, dusk and dawn and in different weather. While sneaking, imagine sneaking around in a lighting storm, when all people can hear is rain and thunder, they aren't going to be paying attention to their purses. Enjoy!
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