Galahaut's Morrowind Mod List Wiki

 

MWE Mods

Page history last edited by Kainee 1 yr ago

MWE Mods

Mods that require the use of Morrowind Enhanced, an external program. For more information on MWE, see External Program Mods.

 

Parent Category:

External Program Mods

Related Categories:

MGE Mods

MWSE Mods

Subcategories:

ACE Addons

 

Blocking Enhanced by Aerelorn

Requires MWE v1.2 or later.

Blocking Enhanced (BEN) is an attempt to make blocking more fun by bringing it under the player's control. Normally, no attacks will be blocked. When the player holds down a configurable key, they will block every attack but at the same time, cannot attack back. If the player has no shield, a sanctuary effect will be added to simulate parrying. See the manual for more information.

 

Combat Enhanced by Aerelorn

Requires MWE v1.2 or later.

Adds 30 different combat combos performed using simple combinations of the basic attacks (i.e. Slash, Slash, Thrust). There are 5 combos for each of the 6 weapon types (Long Blade, Short Blade, Blunt Weapon, Axe, Spear and Unarmed). The combos range from stat drains to knockdowns to decapitations. Adds Trance (ability to slow down time to give you a better handle on the fight and dodge attacks and arrows) and Rage (slows time even further than Trance while increasing your own speed) effects to combat. Also adds Difficulty Sliders that let you increase the health, magicka, strength, agility and speed of all enemies in the game, so you can adjust the difficulty of combat. See the manual for more information.

For addons to Aerelorn's Combat Enhanced (ACE), see ACE Addons.

 

Encumbrance Enhanced by Fliggerty

Alternate link here

Makes the Athletics, Acrobatics and Sneak skill increase at a faster rate when the player is carrying more for extra realism. When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it increases a bit faster, more between 50% and 75% and then above 75% the increase to the skills can be quite significant.

 

Enhanced Stealth by JOG

Requires MWE v1.6

This plugin adds a lighting-based modifier (bonus or penalty depending on time of day/lighting) and optional penalty for wearing medium or heavy armor to your Sneak skill, attack bonus for sneak attacks and assassination (Instant Kill on a critical hit with short blades and hand-to-hand).

 

Journal Enhanced by Aerelorn

Requires MWE v1.2 or later.

Alternate link here

This mod allows the player to write custom notes in their journal from within the game. A quill and inkwell are required in order to begin writing. See manual for more information.

 

Magicka Based Spell Advancement by Azrael

Changes magic skill advancement so it is based on the cost (and therefore, casting difficulty) of the spell, rather than solely on the number of spells cast. Based on HotFusion's Magicka Based Skill Progression mod but scripted to use Morrowind Enhanced for a seamless integration with Morrowind.

 

Morrowind Decapitated by Fliggerty

Requires Tribunal and Bloodmoon

Morrowind Decapitated utilizes existing game mechanics to remove level caps. What this means is that your skills will progress exactly as they always have. Falling, for example, will increase your Acrobatics Skill by the same amount depending on height. Also, attribute multipliers will work just as they do in the vanilla game. (A future version will have an option to tweak these for balancing purposes.) The over-100 levels are achieved by using a fortification spell, which gives the benefit of having no level cap whatsoever. Also, any "corrections" that need to be done are handled automatically, requiring no spell or other intervention from the player.

 

NPC Enhanced by Horatio

Requires MWE v1.2 or later

Gives NPCs new items (level based potions and marksman weapons) and abilities (hearing, sneaking, weapon switching). These changes will affect any NPC you fight, including those added by other plugins. Creatures are not affected as well.

 

Writing Enhanced by Aerelorn

Requires MWE v1.2 or later.

Aerelorn's Writing Enhanced (AWE) adds 80 blank books and 70 blank scrolls sold from 10 different locations all around Vvardenfell. When one of the books or scrolls is equipped, the player can give it a name and then enter up to 3000 characters of text. A quill and inkwell are required for writing and can be purchased from 5 of the 10 locations. If the ALT-key is held while equipping a previously written book or scroll, the player can either erase and rewrite the contents, resume writing from where they left off (so writing in installments is possible) or export the book to a .txt file. Also, for users of the Book Rotate mod, an optional setting is available to make the blank books added by Writing Enhanced use the rotation script. See the manual for more information.

 

Links:

MWE and Mods

 

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