Galahaut's Morrowind Mod List Wiki

 

Bug Fixes

Page history last edited by Galahaut 8 mos ago

Bug Fixes

Mods designed to fix bugs, errors, glitches, or other issues with the game. This category does not include mods that fix opinionated "problems" with the game. See Game Improvements for those types of mods.

 

Patches

Text Patch for Morrowind Only v1.2 (Direct Download Link) by Baldurdash

Fixes 2,637 errors and inconsistencies in the game text of Morrowind.

 

Text Patch for Morrowind with Tribunal v1.2 (Direct Download Link) by Baldurdash

Requires Tribunal

Fixes 2,832 errors and inconsistencies in the game text of Morrowind & Tribunal.

 

Text Patch for Morrowind with Tribunal and Bloodmoon v1.3 (Direct Download Link) by Baldurdash

Requires Tribunal and Bloodmoon

Fixes 2,986 errors and inconsistencies in the game text of Morrowind with the Tribunal and Bloodmoon expansions present. Fixes errors in all manner of dialog, journal, subtitles, books, activators, scripts, NPC and creature names, weapon and other item names, menus and game feedback, and more.

 

The Unofficial Morrowind Patch v1.2.1 (Direct Download Link 1 / Direct Download Link 2 / Direct Download Link 3) by Thepal

The Unofficial Morrowind Patch (UMP) fixes almost all of the bugs and problems with Morrowind and its expansions. While the official patches by Bethesda only fixed a couple of dozen bugs, this patch fixes several hundred. The goal of this patch is to make the game completely bug-free (within the abilities of the TESCS). Morrowind only version.

 

The Unofficial Morrowind Patch v1.2.2b (Alternate Download Link) by Thepal

The Unofficial Morrowind Patch (UMP) fixes almost all of the bugs and problems with Morrowind and its expansions. While the official patches by Bethesda only fixed a couple of dozen bugs, this patch fixes several hundred. The goal of this patch is to make the game completely bug-free (within the abilities of the TESCS). Morrowind only - beta version

 

The Unofficial Morrowind Patch v1.6.2 (Direct Download Link 1 / Direct Download Link 2 / Direct Download Link 3) by Thepal

Requires Tribunal and Bloodmoon

The Unofficial Morrowind Patch (UMP) fixes most of the bugs, spelling/grammar mistakes and other problems in Morrowind. Without a doubt the most comprehensive bug-fix mod.

 

The Unofficial Morrowind Patch v1.6.3b (Alternate Download Link) by Thepal

Requires Tribunal and Bloodmoon

The Unofficial Morrowind Patch (UMP) fixes most of the bugs, spelling/grammar mistakes and other problems in Morrowind. Without a doubt the most comprehensive bug-fix mod. Beta version. For a complete list of the fixes it implements, see this list.

 

Fixes

 

Anti-Shock SFX Mod by Jintao

Requires Tribunal

Decreases the volume of certain sound effects, especially battle sound effects, to avoid the 2x volume bug that occurs when actions done more than once cause a sudden jump in volume as sound effects overlap.

 

Bloodmoon Armor Fix v1.0 (Direct Download Link) by Misty Moon

Requires Bloodmoon

Fixes visual problems with the Wolf Greaves, female Ice Gauntlets and Snow Bear Boots. Note that the updated 1.2 version of this fix tweaks the attack and flee behavior of certain creatures.

 

Bloodmoon Female Armor Fix (Direct Download Link) by The Other Felix

Requires Bloodmoon

Eliminates clipping issues involving the two Bear cuirasses and some groin models and enables the female Ice Armor Gauntlets in first person view.

 

Bloodmoon Wolf Greaves Fix by Aedroth

Requires Bloodmoon

Bethesda's default groin meshes were backwards for both types of the Wolf Armor. This fixes that groin orientation issue with a pair of new meshes facing the right way.

 

BugFix01 by by shiva7663

Fixes typo in Bouyant Armiger class, changes references to "Market Canton" to "Foreign Quarter," fixes shrineDagonFel script to correctly restrict participation in the Four Corners quest to high-ranking members of the Tribunal Temple faction, corrects ownership of a items in the cells, "Gnisis, Arvs-Drelen" and "Sadrith Mora, Telvanni Council House, Entry" and prevents Fast Eddie from refusing chores when player reaches rank of Archmagister.

 

BugFix02 by shiva7663

Fixes 40 Magic Effects bugs. Changes made are a mix of corrective measures and cosmetic changes. Thus, this is an optional bug fix whose installation is left up to the user.

 

Cattle Fix by Peter

Fixes an oversight in the original cattleScript that lists you as killing your own cattle after killing cattle of OTHER clans. This mod fixes the cattleScript in a way it tries to detect in which cell the kill actually took place. The punishment will only happen if it happened in your own clan HQ. So if you kill Berne or Quarra cattle as an Aundae, or vice versa, nothing will happen.

 

East Empire Essential NPCs by qwert44643

Flags the East Empire NPCs as Essential so if the player kills them, they will get a warning message.

 

Ebony Armor Fixes by Sapphron

Fixes the mismatched greenish Ebony pauldrons by changing their color to the regular "Ebony" gold and black. Also adds a stock texture to the previously untextured groin of the Ebony greaves.

 

Eisenfaust's Minor Fixes by Eisenfaust

Requires Tribunal

Several minor fixes bundled together with the option to pick and choose which fix to implement. St. Llothis Fix: Fixes the Crosier of St. Llothis to damage the enemy, instead of the player. Crusader Class Fix: Fixes the Crusader class so that its favored Agility attribute is replaced with the Willpower attribute. Pieces of the Blade Fix: Fixes a possible impasse in the quest where Karrod does not respond to the player properly when asked for the "pieces of the blade" after the player beats him in the duel. Ebonheart Warehouse Fix: Fixes a possible error in Ebonheart's East Empire Company Southern Warehouse where players would get "stuck on a crate" when entering through an exterior entrance. Trebonius Artorius Fix: Gives Trebonius Artorius, the Arch-Mage of the Mage's Guild several pieces of ebony armor and an ebony war axe to suit his Battle Mage skills. Telvanni Guard Fix: Adjusts the stats and weapons to the Telvanni Guards to have a higher Medium Armor skill and ar given broadswords to complement their Long Blade weapon skills.

 

Factor Fix by mithrim

Requires Bloodmoon

After becoming Factor of the East Empire Company, it fixes the weirdness that is shown when you mouse over the "East Empire Company" entry in the Factions section of your character window.

 

Hasphat's Books by Monica21

After completing the first quest for Hasphat Antabolis, he recommends four books to you and suggests you buy them from Dorisa Darvel. Unfortunately, Dorisa Darvel has none of these books, so this simply places them in her shop for purchase.

 

King's Oath Fix by Paktu

Requires Tribunal

Fixes the King's Oath sword so that it does fire damage to your enemy, instead of to the player.

 

Lurlock's Left Gloves by Lurlock

Flips the icons and models of all left and right gloves, bracers, gauntlets and pauldrons so that you can tell them apart. Fixes display bug on Orcish Right Pauldron and Dwemer Right Pauldron as both of these do not show the shoulder guard when the items are placed on the ground. Changes display names of "Left/Right Glass Bracer" to "Glass Left/Right Bracer" and "Left/Right Leather Bracer" to "Leather Left/Right Bracer" to make them consistent with the rest of the armor.

 

Max's Quest Fixes by Max aka ~NOBODY~

Requires Tribunal and Bloodmoon

This simple mod solves several quests for Morrowind (Sul-Senipul's Longbow, Recovering Cloud Cleaver), Tribunal (Museum Of Artifacts) and Bloodmoon (Airships).

 

MiniMods v1.1 (Direct Download Link) by ManaUser

Some options require Tribunal, Bloodmoon

A collection of bug fixes and game tweaks, which the player can pick and choose from to install. The changes it can make allows players to take the Ahnassi romance a little farther, fixes barbarians that wear their armor, adjusts women of some races to look a little stronger, removes Dark Brotherhood armor from low level assassins, makes the Detect Key spell effect detect gold too, adds some new diseases, makes urns in tombs more interesting, makes Healers heal now, allows you to automatically hide your drugs when dealing with merchants, replaces some of the generic guards with female guards, fixes the vanishing fort problem in Pelagiad, allows you to knock Riekling raiders off their boars, makes arrows and bolts show their damage rating, adds a more effective Sleep spell, tweaks the Solstheim weather to actually snow now and then, adds a ferry service for the river west of Suran.

 

Mournhold Sewer Fix by Enmesharra

Requires Tribunal

Fixes a bug that crashes the computer while you are in the Mournhold sewers caused by the Goblin Buckler meshes so this mod replaces the mesh for Goblin Buckler and Goblin Buckler Unique with the mesh for Chitin Shield.

 

Mug Fix by Reznod

Official patches removed the ability to loot an unconscious opponent who has fallen down. This mod re-adds that ability. Note that several quests can be broken if quests items are looted while leaving the original owner alive.

 

Nerevarine Greetings by Alphax

Fixes a bug after you beat the Morrowind main quest where NPCs all greet you with the same message. This allows NPCs to give more specific endgame dialogue and changes one of the endgame greetings to be consistent with all the others of the same type. Bethesda's default Nerevarine message will never be seen unless the NPC has no other possible greeting. Additionally, an error where Buoyant Armigers didn't give you a disposition increase was corrected.

 

No More 'Excuse Me Nerevarine' by Raptormeat

Fixes a bug after you beat the Morrowind main quest where NPCs all greet you with the same message. Fixes is so that after you have beaten the game, you hear it only the first time they greet you; after that, their greeting becomes normal. Some NPCs will still acknowledge you as being the Nerevarine and a celebrity in their greetings. These include Nerevarine greetings other than "Excuse Me" (such as "Honor to you, Nerevarine" from the guards) and other Nerevarine greetings.

 

NoLore Solstheim by Adam

Requires Bloodmoon

Fixes the minor error wherein the dialogue topic "Solstheim" still appears in the dialogue options of NPCs who should not have it as a dialogue topic.

 

Ralen Hlaalo Quest Reward Fix by Stephane Geney

Fixes the Ralen Hlaalo quest bug so that it is not possible to get an unlimited amount of 1000 Gold reward anymore. Now, you will only receive it once.

 

Snow Bear Boot Fix by Corrodedsoul

Requires Bloodmoon

Sets the Snow Bear Boot nif to the correct boot nif instead of pointing to the pauldron nif.

 

Solstheim Undialog by SeekerVI

Requires Bloodmoon

This tiny "mod" shifts the mainland subject of "Solstheim to the NW corner of Vardenfal, to all units in the Imperial Legion, and the Character Generation Captain. Minor changes were made to some of the dialog itself.. This mod aims to free most of Vvardenfal from the grip of S'vir's meticulous advertising and propaganda.

 

Sotha Sound (Direct Download Link) by PCC aka Blockhead

Requires Tribunal

This tiny plugin makes the ambient sound for Sotha Sil less annoying.

 

Steel Broadsword, Mesh & Icon Replacer Fix by Quorn

Fixes the Steel Broadsword, which uses the same mesh and icon as the Imperial Broadsword by giving it an unique mesh and icon that fit the steel weaponry set.

 

Steel Broadsword Fix by Sapphron

Fixes the Steel Broadsword, which uses the same mesh as the Imperial Broadsword by giving it a new texture that better matches the rest of the steel weapon set.

 

Templar Pauldrons Fix by Counciler

Adds the missing Imperial Templar upper arms meshes on the pauldrons that was shipped by Bethesda but wasn't added in-game.

 

Ten Pace Boots Mesh Replacer by Alphax

Replaces the original mesh for the Ten Pace Boots with an edited working version to fix the major visual bug that occurs when you wear them.

 

Texture Fix by Slartibartfast

Gets rid of numerous seams that occur when landscape textures fail to merge correctly due to the Morrowind engine being incapable of seamlessly blending more than two types of land texture. Alters land textures in 980 exterior cells across the whole of Vardenfell in an attempt to tidy up the landscape whilst the number of seams removed runs well into 4 figures (3 - 5,000 is perhaps a fair guess).

 

Texture - Bloodmoon by Slartibartfast

Requires Bloodmoon

Repairs the landscape on the island of Solstheim only and alters several hundreds of land textures in more than 100 exterior cells across the island of Solstheim in an attempt to tidy up the landscape whilst the number of seams removed is probably in the region of 150-200. Does not repair seams created by other peoples land altering mods.

 

Tribunal Crimson Plague Quest Tweaker by Max aka ~NOBODY~

Requires Tribunal

Fixes the bug with the Crimson Plague quest, where you could not get the right dialog after killing the rats in the Hall of Ministry. Adds an invisible activator, that triggers a journal update when all 7 rats are killed.

 

Tribunal Quest Fix by Enmesharra

Requires Tribunal

Fixes the bug that skips over certain important topics ('whom you may trust' and 'Plitinius Mero') if you do the Mazed Band Quest before the Journalist (The Common Tongue) Quest when speak to Barenziah.

 

Unarmored Corrector (Alternate Download Link 1 / Alternate Download Link 2) by DinkumThinkum

Provides a workaround for the Unarmored Skill bug, which makes the Unarmored Skill not work unless at least one other piece of armor is equipped. The Unarmored Corrector checks the characters equipment and automatically equips an invisible helm when the PC is not wearing any armor. Having the invisible helm equipped makes the characters Unarmored skill work correctly.

 

Uupse Fyr Bug Fix by Wormlore

Fixes the missing dialog option ("calm the inmates") concerning the guar skin drum you find and bring to Uupse in Tel Fyr Corprusarium.

 

VGreetings (Direct Download Link) by The Other Felix

Requires Tribunal

Enables Tribunal's new faction/rank greetings for characters in original Morrowind areas and also includes many related fixes and previously unused voice samples in all sections.

 

Wild Rare Ingredients by Alphax

A collection of bugfixes which address various issues regarding the availability of ingredients "in the wild." Makes Daedra skin available on suitable Daedra and makes Ghoul Heart available on Ash Ghouls, as described in dialogue with no changes to unique creatures. Optionally, it fixes an error in the levelled lists to make Heartwood available on Spriggans past level 3, makes all holly bushes respawn and Horn Lily respawn.

 

Writ Bug Fix by Mashin

Whenever a successful assassination is carried out and After an assassination and player hands in a Writ to reduce their crime level to 0, any items flagged as stolen are still removed from the player. This simple mod fixes it so that goods are not automatically removed after handing in a Writ. If you incur additional bounty (either before or after a successful assassination), you will still lose your items unless you resist arrest successfully.

 

 

Links:

Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind

 

 

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